Stunt Race Fx Snes4/24/2021
Aqua Tunnel - A half-pipe near the beginning of this oceanside course leads into an underwater glass tunnel, where schools of fish and sunken ships can be easily spotted.It was developed in collaboration with Argonaut Games, the studio responsible for Nintendos Super FX chip technology that handles polygonal 3D graphics processing for certain SNES games.
Players select among a handful of anthropomorphic vehicles, each with its own unique body style and attributes, before racing against either AI or human competitors in one of several game modes. Similar to Argonauts previous title Star Fox, Stunt Race FXs use of simple flat shaded polygons to depict objects in three dimensions is extremely rudimentary by modern standards. Stunt Race FX features slightly more detailed environments than Star Fox, but the developers compensated for the increased processing load by lowering the games frame rate and shrinking the amount of overall screen space devoted to displaying 3D graphics. As a result, only about sixty percent of the games total screen resolution is used for polygonal rendering. Gameplay The games basic controls are similar to other SNES racing titles, particularly Nintendos own F-Zero. The SNES controllers A button is a brakereverse gear, the B button is the accelerator and the directional pad moves the car left or right; additionally, the L and R shoulder buttons allow for tighter cornering (also known as drifting ) than by simply pressing left or right on the D-pad. Pressing Y activates speed boost, a limited resource which is replenished by collecting blue gem power-ups scattered around the track. The X button causes the vehicles body to raise up from its wheels and into the air for a moment, effectively giving vehicles the capability to perform small jumps or drive over competitors. Vehicles can also sustain damage, which can be repaired by picking up red gems. Most of the games racing tracks incorporate significant changes in elevation, presumably to emphasize the 3D capabilities of the Super FX chip over Mode 7 -based racing games with completely flat tracks. ![]() Each race in Speed Trax consists of three laps over a single circuit track. Stunt Race Fx Snes Series Called ClassesThere are three Speed Trax Grand Prix series called Classes, each of which contains four circuit tracks. However, players must first complete the Expert Class Grand Prix in order to unlock Master Class tracks. WD inside Aqua Tunnel Players are also given a stock of lives to complete a single Grand Prix. Players can lose a life by falling off the track, sustaining excessive damage to their vehicle, placing last at the end of a race or allowing the Grand Prix countdown timer displayed in the upper-right corner to reach zero. Additional race time is earned by reaching a tracks mid-checkpoint and by completing a full lap. Any extra seconds left on the countdown timer at the end of a race are carried over to the next race in the Grand Prix. Once all four tracks in a Grand Prix have been cleared, the players final ranking and top three best overall times are displayed. After completing the second race in a Speed Trax Grand Prix, a bonus stage occurs in which players drive the large Trailer semi truck (viewed from a pulled-back camera angle) through a special course until the course timer reaches zero. Each gate knocked over on the bonus course adds two extra seconds to the players total remaining Grand Prix time, and each completed lap earns the player an extra life. ![]() Completing the Master Class Grand Prix also unlocks the 2WD, a narrow vehicle resembling a sports bike, for use in Speed Trax. Novice Class Easy Ride - A relatively-flat track laid out on a grassy plain with a hairpin turn near the mid-point.
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